2D shooter conceived in 1961 by Martin Graetz, Stephen Russell, and Wayne Wiitanen. It was first realized on the PDP-1 in 1962 by Stephen Russell, Peter Samson, Dan Edwards, and Martin Graetz, together with Alan Kotok, Steve Piner, and Robert A Saunders.
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Spacewar
Contains history, articles covering early development, Intergalactic Spacewar Olympics, code, influences, and game controllers, and Macintosh version of game.
Last update:
August 26, 2012 at 9:45:04 UTC