HOW TO PLAY SLINGO:
The object of Slingo is to accumulate the highest number of points by trying to cover all the numbers within 20 spins. A game can be played by one player or up to 15 players.
At the start of a Slingo game all players are given the same card with 25 numbers (five columns of five numbers). Under the numbers are five wheels corresponding to each of the five columns of numbers. Each spin you take produces a unique set of numbers and game icons in the five wheels.
On each of the 20 spins, you match your numbers and Jokers appearing in the wheels with a number in the corresponding column above. A correct match covers the number. The wheels also display game icons (Gold Coin, Free Spin, and Devil).
Chat is available during any Slingo game until you select the QUIT button. The Slingo game chat allows you and any other players in your game to chat with each other.
A game ends after 20 spins. If one or more players achieve a Full Card in less than 20 spins, all other players continue to play until they fill their card or have taken the maximum 20 spins. A Full Card does not always guarantee the highest score.
When the red button flashes TAKE SPIN, you have 10 seconds to click on the button. If you don't take your spin within the 10 seconds, you lose that turn.
Using the mouse you cover any numbers matching the spin results appearing on the five wheels. You must complete a spin in a maximum of 30 seconds. Each covered number earns 200 points.
A Joker appearance allows you to click on only one uncovered number in the corresponding column above that Joker. Each number covered using a Joker earns 200 points.
A Gold Coin appearance awards 1000 points to your score.
A Devil appearance deducts one-half of the points from your score.
A Slingo occurs when five successive numbers are covered either horizontally, vertically, or diagonally. There are 12 possible Slingos, and each Slingo earns 1,000 points.
After spin number 16, you must buy each additional spin 17 - 20 with your points or an accumulated Free Spin. If you do not have enough points to buy that spin or a Free Spin to use, you will not be able to continue in the game.
The object of Slingo is to accumulate the highest number of points by trying to cover all the numbers within 20 spins. A game can be played by one player or up to 15 players.
At the start of a Slingo game all players are given the same card with 25 numbers (five columns of five numbers). Under the numbers are five wheels corresponding to each of the five columns of numbers. Each spin you take produces a unique set of numbers and game icons in the five wheels.
On each of the 20 spins, you match your numbers and Jokers appearing in the wheels with a number in the corresponding column above. A correct match covers the number. The wheels also display game icons (Gold Coin, Free Spin, and Devil).
Chat is available during any Slingo game until you select the QUIT button. The Slingo game chat allows you and any other players in your game to chat with each other.
A game ends after 20 spins. If one or more players achieve a Full Card in less than 20 spins, all other players continue to play until they fill their card or have taken the maximum 20 spins. A Full Card does not always guarantee the highest score.
When the red button flashes TAKE SPIN, you have 10 seconds to click on the button. If you don't take your spin within the 10 seconds, you lose that turn.
Using the mouse you cover any numbers matching the spin results appearing on the five wheels. You must complete a spin in a maximum of 30 seconds. Each covered number earns 200 points.
A Joker appearance allows you to click on only one uncovered number in the corresponding column above that Joker. Each number covered using a Joker earns 200 points.
A Gold Coin appearance awards 1000 points to your score.
A Devil appearance deducts one-half of the points from your score.
A Slingo occurs when five successive numbers are covered either horizontally, vertically, or diagonally. There are 12 possible Slingos, and each Slingo earns 1,000 points.
After spin number 16, you must buy each additional spin 17 - 20 with your points or an accumulated Free Spin. If you do not have enough points to buy that spin or a Free Spin to use, you will not be able to continue in the game.
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Slingo
Contains Slingo game information and downloads.
Last update:
January 2, 2007 at 21:38:39 UTC