For the ways in which technology and engineering support musical performance and recording, as well as means of musical expression arising directly from technological processes. Examples include amplifiers, audio processors, loudspeakers, mixing boards, MIDI controllers, samplers, sequencers, synthesizers, and analog and digital recorders as well as software supporting these and other devices.
Subcategories 11
Last update:
October 19, 2016 at 6:15:07 UTC